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Managing Change, Creativity and Innovation

Third Edition
by Patrick M. Dawson and Constantine Andriopoulos

Student Resources

  1. Introduction
    • SAGE Journal Articles
    • Videos
  2. The Process of Change, Creativity and Innovation
    • SAGE Journal Articles
    • Videos
  3. A Brief History of Management Thought in the Development of Concepts, Theories and Business Practice
    • SAGE Journal Articles
    • Videos
  4. Classifying Theories: The Change-Continuity Paradox
    • SAGE Journal Articles
    • Videos
  5. Change Management Practice: Choice, Lessons Learned and Key Considerations
    • SAGE Journal Articles
    • Videos
  6. Human Dimensions: Readiness, Time Perspective, Communication, Power, Politics and Resistance
    • SAGE Journal Articles
    • Videos
  7. Conventional Frameworks: Planning, Diagnostics and Sequence
    • SAGE Journal Articles
    • Videos
  8. Recent Developments and Postmodern Ideas: Dialogue and Meaning
    • SAGE Journal Articles
    • Videos
  9. The Processual Turn: Politics, Context and Time
    • SAGE Journal Articles
    • Videos
  10. Creative Industries, Innovative Cities and Changing Worlds
    • SAGE Journal Articles
    • Videos
  11. The Individual: Promoting Critical Thinking
    • SAGE Journal Articles
    • Videos
  12. The Group: Nurturing Teamwork
    • SAGE Journal Articles
    • Videos
  13. The Leader: Promoting New Ideas at Work
    • SAGE Journal Articles
    • Videos
  14. The Internal Environment: Orchestrating Structure, Systems and Resources
    • SAGE Journal Articles
    • Videos
  15. Culture: Enabling and Constraining Creative Process at Work
    • SAGE Journal Articles
    • Videos
  16. Conclusion
    • SAGE Journal Articles
    • Videos
  • Study skills

Videos

Click on the following links. Please note these will open in a new window.

  1. Making connections – Science as inspiration. Larry Page, co-founder of Google, reveals that basic research and good ideas are the key components to creating a tremendous opportunity in the tech market
     
  2. Taking Risks – The EA Creative process. Nick Earl and Arcadia Kim at Electronic Arts respond to the question: How do you manage the business imperatives versus the creative imperatives when developing a game?
     
  3. Knowledge Brokering – The iPhone Case. This fascinating video by Kirby Ferguson shows how existing knowledge can be recombined
     
  4. Motivation. This video notes the value of passion and perseverance

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